kill screen
Boy, 13, becomes first documented player to beat Tetris
Fox News Flash top headlines are here. Check out what's clicking on Foxnews.com. The falling-block video game Tetris has met its match in 13-year-old Willis Gibson, who has become the first player to officially "beat" the original Nintendo version of the game -- by breaking it. Technically, Willis -- aka "blue scuti" in the gaming world -- made it to what gamers call a "kill screen," a point where the Tetris code glitches, crashing the game. That might not sound like much of a victory to anyone thinking that only high scores count, but it's a highly coveted achievement in the world of video games, where records involve pushing hardware and software to their limits.
The Morning After: Someone finally 'beat' NES Tetris
The blocks keep coming and the game itself gets reinterpreted, twisted and remade for new generations. Now, a 13-year-old boy has become the first person to'beat' the NES version of Tetris, 34 years after it was first released. Yes, 'beat' goes in quotes because there's no way to complete the game. Instead, he played such a flawless game that he forced a kill screen, from an overflow error. While he's the first person to do this, but not the first time it's been achieved: An AI program called StackRabbit forced a kill screen with the NES Tetris back in 2021.
This kid just became the first person to beat NES Tetris
Tetris is one of the most popular and enduring video games of all time, with versions on just about every console, computer and gadget. Many of these iterations have endings baked into story modes and the like, but the original endless mode was considered unbeatable by humans, until now. A 13-year-old boy has become the first person to'beat' the NES version of Tetris, 34 years after it originally released back in 1989, as announced by YouTuber aGameScout. The reason we put'beat' in quotes is due to the nature of the achievement. Oklahoma teenager Willis Gibson, also known as Blue Scuti on YouTube, didn't access an authorized ending, as there isn't one.
The challenging design of Event[0]'s insecure AI - Kill Screen
One of the big games coming out this week is Event[0]--available for Windows and Mac on September 14th. It's a sci-fi game set in an alternate retrofuture reality in which humanity built a starship in 1985 and has since embraced artificial intelligence even more than we have now. The events depicted in the game take place in 2012, on board a starship, where you, the player, are left alone with an insecure AI known as Kaizen. The idea is to explore the ship (which requires completing some hacking puzzles) in order to gather items and information. With this, you can then talk to Kaizen through the terminals located across the ship, in order to make it trust you a little more.
Short sci-fi film written by an AI is absurdly human - Kill Screen
Artificial intelligence is a common topic explored within the science-fiction genre. Sunspring, a new sci-fi short, instead of using the theme of artificial intelligence in its narrative, used AI to actually produce the narrative in the first place. The film, which had its online debut on Ars, had its screenplay written by an AI which goes by the name of'Benjamin'. The film was submitted as part of the 48-Hour Film Challenge at the Sci-Fi London film festival by Oscar Sharp, a BAFTA-nominated filmmaker and Ross Goodwin, a creative technologist and former Obama administration ghostwriter. Sunspring comes to life through the acting and production. The screenplay is sufficiently vague and nonsensical to leave a lot of room for interpretation.
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